The simulation exploitation of the network control software receiving and processing module based on ICMP
Abstract
Along with the development of the computer, the internet communication becomes more and more important. And its most important function is to serving for the communication between computers, which requires some special regulations to sustaining its common circulation, namely protocol. Up to the present, a lot of the basal protocols have been nearly perfect, such as TCP、UDP、ICMP , which are based on the IP packets (IP head + TCP/UDP/ICMP head + data).Using for reference, this thesis designs a rough control protocol for one network game under the guide of protocol engineering and computer network theory, which would confirm the current communication and the object can see the desire of the host. It uses ICMP data mode,VC6.0 and RAW socket concretely carries out the current communication among different computers, and confirms that the object get the will of the host according to our own protocol. Results showed the program and the protocol function well.
Key words: Internet communication; ICMP; Internet protocol; SOCKET;Network game