The Research and Implementation of 3D Graphic virtual presentation systems
Abstract
This article discusses the virtual reality technology in the display of goods. The following key elements: studying the basic theories of virtual reality; understanding the characteristics of the nature of virtual reality; analyzing the reality in the presentation of goods in virtual reality. We research related to the concept﹑categories and application of virtual reality from the macro to micro . Although virtual realities come out not long, its range is so wide and its form is so many. It has a bright future. Precisely because of this, a considerable part of virtual reality technology is not very mature at present. This paper said that on the part of the reality principle and simple application, such as shadow﹑light and so on.
First of all papers on topics are talking about purpose of the study, research significance.Then, we stand the focus of VR technology in the relevant classical algorithm, such as Z-Buffer blanking algorithm and so on. This is the basis of VR technology. Finally, it is how to achievethe system.
We use 3D-MAX to modeling. Then we organize all kinds of material by Virtools. So we can simulate the showing of goods and make users feel the feeling and access to useful information.