With the advent of information age,Information Technology education has become increasingly important as a compulsory course for students. However, the phenomenon of information technology curriculum in junior high school is not optimistic. Most secondary school teachers do not find a proper teaching method for this new course, the content is quite simple ,and information technology-related courseware is also relatively scarce. So this courseware aims to design and develop an assisted teaching software of information technology curriculum, it will not only provide a feasible plan for current information technology courses, but also effectively solve the problems that human teaching process may encounter of unclear statements and structured chaos.
After comprehensive analysis of the advantages and disadvantages of various teaching methods and learning methods, and combining with the special nature of information technology course, we find a suitable method for the study of information technology. Game-based approach combines the game and the teaching process well so that students can learn while using the courseware. I mainly use flash to design this courseware. A good courseware can not do without animation, animation can play a big role. In junior high school, students like something dynamic. With animation they can concentrate in the multimedia class therefore promoting the effect of teaching. The courseware can not only for assist use in class but also for independent study after class. According to the subject characteristics of information technology itself and age characteristics of secondary school students, the content of this courseware contains the following three main parts, learning areas, test area and some relative games. The courseware can not only for assist use in class but also for independent study after class.
Keywords: Secondary school , Courseware, Information technology, Flash
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