Abstract
This paper describes the design of an electronic umpire for kriegspiel. This electronic umpire kriegspiel not only has the ordinary function kriegspiel, mainly to achieve the function instead of umpire, when we play four countrys kriegspiel without umpire presence can be on. The design consists of mechanical structure design, hardware circuit design and program-
ming of three parts. Mechanical structure design with Pro / Engineer Wildfire 4.0 Design: Three-dimensional modeling of parts and appearance, three-dimensional simulation of assembly, three-dimensional modeling two-dimensional drawings into three sections. Hardware circuit design using Protel DXP 2004 design, will be most use to The components in the circuit diagram in the drawing up. Programming using flowchart design. The main program flow chart, re-processing flow chart and associated code results of the output process and, finally, use of flow charts with assembly language programming. Control some of the major chip AT89C52 Microcontroller. This design, the electronic umpire kriegspiel the structure and assembly drawings, part drawings, circuit and control system are described in detail. To the design of the electronic umpire for kriegspiel as graduation project. Its purpose is through personal practice, the knowledge of a comprehensive, systematic review, summary and improvement of theory with practice, exercise their mechanical design, microprocessor applications, such as real capacity and learn to solve practical problems encountered during the design capacity.
Keywords:Kriegspiel; Single chip microcomputer; Three-dimensional modeling